Graphine in Brighton

For the second time in 3 years, Graphine is nominated at the Develop Awards. The Develop Awards will take place on 13th July 2016.These are the most prestigious peer-voted awards in the United Kingdom. This year, Hideo Kojima will be awarded Development Legend's prize this year After bringing us the Metal Gear Solid Series, his upcoming production Death Stranding has been one of the most intriguing reveal at last E3 and we’re all eager to know what he’ll have to say.

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The Making of Granite’s Megalith GDC 2016 Demo

How many megapixels can you cram in one scene? With our Megalith tech demo we wanted to show the crowd at GDC 2016 how Granite can be used to stream PBR materials, and lots of them! This blog post talks a bit about the demo and how we put it together. If you want to try out Granite yourself, check out the free trial for Unreal here.

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Granite for Unreal 4.12 is out!

Following the fast paced release schedule of the Unreal Engine, Granite for Unreal 4.12 is out and available in our source repository. The new precompiled engine and trial build will soon follow.

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Graphine in Montreal VFX hub

Last week we were in Montreal for the VFX and animation conference effects MTL. It was a great opportunity for us to mingle with our partners in one of the most buoyant places in the world for VFX and animation. With companies from Quebec and Ontario and British Columbia, Canada was well represented. We also met companies from the USA and even Mexico! It was a great opportunity to meet with existing and future Granite users.

A busy Expo!

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Survios joins the list of Granite's users

We are very proud to announce that VR pioneers Survios is now a licensee of Granite SDK.

As you can see on their web site, every one of their projects looks more exciting than the others!.

One of their most famous projects, Raw Data, the first co-op VR project will be coming to Early Access very soon. Check their Steam page or their web site for more information.

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