Unity Technologies Acquires Graphine

Graphine Team

We are very excited to announce that we have been acquired by Unity Technologies. Graphine is worldwide known for its streaming and compression technology used to increase the graphical quality of video games and interactive 3D applications. Based in Ghent, our R&D department will continue developing state-of-the-art streaming technology. Unity Technologies announced the acquisition during its keynote event at the Game Developers Conference in San Francisco, Ca., Monday night.

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Interactieve 3D-Technologie voor Vlaamse bedrijven

Audi City London using interactive 3D rendering to show car configurations in the showroom

Een interview met Graphine CEO Aljosha Demeulemeester.

Graphine: Kan je kort uitleggen wat Graphine doet?

Aljosha: Graphine is Belgische pionier in het ontwikkelen van softwaretechnologie voor 3D, VR en AR. Wij ontwikkelen al jaren state-of-the-art technologie voor video game bedrijven, virtual reality bedrijven allerhande en nu ook augmented reality applicatiebouwers wereldwijd. Onze klantenportfolio bevat ondertussen onder andere leidinggevende bedrijven zoals NASA, Oculus, Epic Games, Audi, CBS, Dreamworks Interactive en Weta Digital.

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Job Offer - Looking for a Software Engineer

Graphine, a young Belgian company, is a leading provider of graphics middleware for the video game and 3D visualization industries. Its flagship product, Granite SDK, is a texture streaming engine that allows real-time rendering engines to use a massive amount of textures. Granite is integrated into well-known real-time rendering engines such as Unreal Engine and Unity, and runs on many hardware platforms including Windows, PS4, Xbox One and Android.

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Granite for Unity 5.4

We are happy to announce that we just released an update of our streaming plugin Granite for Unity.

Among the different improvements of our technology, we can most notably mention:

  • The upgrade to Unity 5.4.
  • A significant improvement of the performance. In some cases, the Granite workload per frame has improved by a factor of 10.
  • Now get an even more solid frame rate with the HTC Vive or Oculus headset.

You can get your hands on it on this page.

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Granite for Unity enters public beta

Granite for Unity Public Beta

Back in August, during Gamescom, we revealed the private beta of our new and improved plugin for Unity. Now, in the wake of Game Connection Europe, we’re letting Granite for Unity loose on the public as part of our free public beta program. As of today a 30 day trial version of Granite for Unity is freely available and can be downloaded on our product page.

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Granite Mines: a Granite for Unity-demo

Granite Mines Demo

With our Granite for Unity going into Beta, we’re ready to show off the plugin in all its glory with our new Granite Mines demo (first revealed at Gamescom). This striking new demo, content created by the hand of Triangle Factory, shows how well a deep integration of Granite SDK’s Unity plugin handles large amounts of unique texture assets.

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Granite for Unity 2.3 Beta

Granite for Unity 2.3 Beta

Not too long ago (March 11th), we released the first iteration of Granite for Unity: a plugin version of the Granite SDK that brought our fine-grained texture streaming to Unity 3D. Now we are happy to announce the next step in our support for the Unity Engine.

Taking our first plugin to the next step in its logical evolution, Granite for Unity is now fully supported in the Unity editor and it’s easier than ever before to get started.

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