Chat with us at GDC

Picture of the Graphine booth at GDC 2015

We’re getting ready to swap northern winter weather for sun (or fog) in San Francisco! Like every year, we’re showing off our latest projects and technology at the Game Developers Conference, one of our most important events in the year. We'll even have a Belgian minister visiting on Wednesday! You can find Aljosha, Clement and Nico on the showfloor at our booth #2012 (South Hall). We look forward to seeing you there!

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Back in LA for SIGGRAPH 2015

Siggraph 2015 banner

We’re back in LA for SIGGRAPH 2015! The SIGGRAPH conference is focused on the latest developments in computer graphics and interactive techniques.  It’s 5 days packed with academic and technical goodness. You can find us at our booth (226) on the expo floor (south hall) on Tuesday, Wednesday and Thursday where we’ll demo the latest Granite for Unreal. See how we automatically import hundreds of UDIM patches in UE4, how we enable ultra-high resolution lightmaps or how we render with textures up to 256K, all at ultra-high framerates for VR. We also have something to show you on Android!

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Salut Montreal!

Montreal International Game Summit

With both GDC, Gamescom and Game Connection behind us here in Europe, we'll be heading to Montreal, Canada!

During our visit there, you'll be able to find us at Montreal's yearly celebration of the game development industry: the Montreal International Game Summit (www.migs14.com). We'll have a booth there (n° 13), so if you're attending, make sure to stop by to check out our demos and have a chat.

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Granite for Unity enters public beta

Granite for Unity Public Beta

Back in August, during Gamescom, we revealed the private beta of our new and improved plugin for Unity. Now, in the wake of Game Connection Europe, we’re letting Granite for Unity loose on the public as part of our free public beta program. As of today a 30 day trial version of Granite for Unity is freely available and can be downloaded on our product page.

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GRAPHINE TALK ABOUT STREAMING, SCANNING AND VR AT iMINDS THE CONFERENCE

Digital Media and ICT are at the core of iMinds research. At iMinds they’re experimenting with technologies that are applied and evaluated in many application fields (think gaming, media production, immersive environments…) that have the potential to revolutionize the way we experience and interact with imagery. This is why visualization is such a big part of their upcoming conference. Because of our experience in that field, we’ve been asked to host a talk at iMinds The Conference on October 23rd.

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Come check out our Gamescom booth!

Gamescom 2014

After the Electronic Entertainment Expo in Los Angeles in the beginning of June, it’s Europe’s turn with Gamescom. Gamescom will take place in Cologne, Germany, between August 13th and August 14th. It’s not only the biggest gaming event in Europe, it even has the most visitors of any video game related event in the world! And this year Graphine will have a booth in hall 4.1 of Gamescom’s Business Area!

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Meet us at Digital Dragons 2014

Digital Dragons 2014

What do Pope John Paul II, Vodka, Chopin, pierogi and Roman Polański all have in common? That’s right! They’re all from Poland and that’s where we’ll be headed next!

 

Between may 8th and 9th we will be wandering the show floor at Digital Dragons in Kraków. If you want to get to know Granite SDK, our advanced texture streaming and texture compression solution, or you’re just interested in having a chat: don’t hesitate to get in touch!

 

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Come visit us at GDC 2014

GDC 2014 Logo

Kicking off our 2014 conference presence, we’ll be attending GDC 2014 in San Francisco!

 

Come meet Aljosha (our CEO) and Charles (our CTO) at the Graphine booth on the Expo Floor between March 19th and March 21st. They’ll have with them our brand new demo (more on that later) as well as an updated version of the Glider Demo that shows off all the latest Granite SDK features. Of course, they’ll be happy to answer any questions you might have about our technology!

 

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GDC demo is live

The last few weeks, we’ve been working very hard to get our demo finished in time for GDC...

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Meet us at GDC 2013 and Game Connection in San Francisco

We happily leave the Belgian winter behind and go to San Francisco for GDC 2013 and Game Connection. We're looking forward to meet you all there!
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